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Sports ability

Sportsability is a suite of user-friendly, inclusive activity cards that have been designed to assist teachers in the delivery of sports-based activities that cater for all levels of ability. They provide activities for a variety of different game categories that assists in teaching children both general skills, and the ...

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Playing for life activity cards (5-6)

The cards include a variety of games designed to develop the skills of a range of sports and to encourage children to have fun and get active by focusing on skills not drills. The activities are based on the Game Sense approach, with the objective to develop in school-aged children a love of physical activity that will ...

Online

Yulunga: koabangan

A game called koabangan was a finding-object game observed being played in the early 1900s by the Kokominni boys of north Queensland. The object commonly used was a goanna claw, but other objects were also used. A player hides an object in a designated area and the other players attempt to find it. The Yulunga: Traditional ...

Online

Yulunga: wabbyn

The Injibandi people of Western Australia had many guessing games. Wabbagunja kambong, wabbyn, ngabbungee jenarnung, kambugenjin were some of the names of their guessing games. Guessing games were often played around the campfire after the day’s hunting was over. Women might also play these guessing games among themselves ...

Online

Yulunga: tabud nuri

A game of tag observed being played on Mabuiag Island in the Torres Strait by Margaret Lawrie. It is a group activity that is suitable for younger players. Players in a line coil and uncoil like a snake before a player is chased by other players, who attempt to touch (catch) him or her. The Yulunga: Traditional Indigenous ...

Online

Yulunga: bari barlam bembinge

This is a suggested outline of a traditional games event. The games and activities outlined have been modified for use with co-educational classes and groups of different age and/or abilities, as a workshop or traditional games activity over a time period of one hour to one and a half hours. Groups of six to 12 may be used. ...

Online

Yulunga: noongar wana

The young Noongar girls in the southwest of Western Australia played many skill games. In one of these a short stick was placed on the ground and the other girls attempted to hit the stick while the girl defended it using her wana (digging stick). Different versions of this game have been recorded by observers. Players ...

Online

Yulunga: tok

A ‘secret’ play-language game was reported on Waiben (Thursday) Island in the early 1970s. It was spoken by girls in Torres Strait Creole and was introduced to Dauan Island, where it was spoken in the local language. The language was spoken fluently in unprepared talk. This is a play-language game in which players insert ...

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Yulunga: puth

A number of games were and still are played on former mission sites and settlements in the central parts of Australia, to fill in time. These include introduced card-playing games, including local variations such as kuns, tossing objects and other line and object games. During the heat of the day many people spent their ...

Online

Yulunga: murrumbidgee

In 1834, boys on the banks of the Murrumbidgee were observed amusing themselves by throwing stones into the deep part of the stream and diving in order to catch them before they reached the bottom — usually successfully. There was much amusement associated with their competition. This is a swimming-and-diving game where ...

Interactive

Digital friendships: Digital Citizenship

A resource for Stage 3 students with a focus on safe social networking and online chatting. Contains activities and links to stimulus material. Digital citizenship resource.

Interactive

Laptop wrap: Persuasive Writing

A resource with a focus on persuasive writing with information, links and activities. Includes a list of print, digital and other resources needed to teach the unit. This resource supports the BOS NSW Syllabus for the Australian Curriculum in English K–10.

Interactive

Pregnancy

Students use this resource consisting of five slides with diagrams, written explanation and voice-over to understand the sequence of main events during pregnancy and the functions of the placenta and amniotic fluid. There is a two-question quiz and a summary slide.

Interactive

Exploring the human body

This resource for basic physiology and anatomy has a comprehensive outline of all the systems of the body and sensory organs, with animated graphics and activities to help explain them, plus links to visual and interactive resources online.

Interactive

A Balanced Diet: food types

Students use this deatiled resource consisting of ten slides with diagrams, written explanation and voice-over to identify the names and sources of food types needed in a balanced diet and the different uses of food in the body. There is a two-question quiz and a summary slide.

Interactive

Vaccines

Students use this resource consisting of eleven slides with diagrams, written explanation and voice-over to understand that immunisations and medicines can be used to help the body fight infections. There is a two-question quiz and a summary slide.

Interactive

Human Fertilisation

Students use this resource consisting of seven slides with diagrams, written explanation and voice-over to understand that fertilisation is the fusion of the egg and sperm nuclei, and know what happens to the egg after fertilisation up until implantation. There is a two-question quiz and a summary slide.

Interactive

Chemicals in Cigarette Smoke

Students use this resource consisting of eight slides with diagrams, written explanation and voice-over to understand some effects that the different chemicals in cigarette smoke can have on the body. There is a two-question quiz and a summary slide.

Video

Classroom warm up activities

This sequence of guided dance warm-up videos is led by The Australian Ballet’s Dance Education Ensemble. The videos are designed to get students moving and encourage safe dance practice in the classroom. The videos are self-explanatory and can be used in sequence or individually as part of movement based activities in dance ...

Interactive

Girl Asleep Digital Education Package

This resource, delivered in two-parts as Girl Asleep; an Interactive Journey accompanied by a detailed digital study guide, gives imaginative and dynamic insights into the making of the feature film Girl Asleep. The Interactive Journey allows students to experience what it is like to work on a film set through interviews ...